SimCity 3000 Hints & Tips

Living up to your land value goal

Written By: Rand Huck
Saturday, May 11, 2002

Everyone who builds a city wants high land values. It's aesthetically pleasing and builds up much more tax revenue than slums, plus your city rating goes high. But I've found many people having a big problem getting high land values. Below I've listed some notes that might help you find high-income sims looking for some nice real estate.

First of all, don't think you can just start with high land values. You need to build up a good reputation before sims will feel like they will get what they paid for. Also, remember that it takes a month before changes to land values register in the simulation.

Also don't think that your city will have 100% high land value tiles. Industrial developments, even clean ones, will always be at most medium, and if they are anywhere above medium, they will abandon because it will simply cost them too much. Slums is something every single mayor must deal with. The goal should not be as much getting rid of slums completely but managing them and just making sure the sims in them are as happy as possible.

There are a huge amount of factors the simulation must consider before determining the value of a certain tile of land:


It's quite obvious that high paid sims don't want to be coughing in their home or office, so they will live in the most pollution-free neighborhood. Keep the dirty factories and homes separated. Remember that traffic plays a role in pollution as well.

Quality of municipal systems

Education, health, fire coverage, police protection, and other ratings all determine the global land value. If your education system is poor, so will your sims.

Crime and Fire Protection

Remember that crime and fire prevention doesn't end at the police and fire stations. Ordinances also help. The following ordinances will help:



*Enacting this ordinace will increase crime
**This only helps prevent fires should an earthquake occur

Keep in mind that these ordinances have other pros and cons as well.

Also, take note that water availability and lower pollution do help fire prevention, and that the fire budget helps fire coverage. Keep your fire and police stations powered, and you'll have even better coverage.

Nearby Buildings and Beauty

As you probably know, certain buildings can help or worsen your land values, either globally or unglobally. The maximum security prison, for example, will not just lower land values in a certain place, but the entire city will lose land values. Jails won't do this, however, it will only lower land values in a given radius, usually between 8 and 16 tiles.

As you might guess, parks, marinas, zoos, museums, and other recreational/educational facilities will also help make land values rise. But natural beauty never hurts either. Coastlines, slopes in terrain, and trees should be used, especially in rural areas.

Also, certain buildings might help certain zones better. The stock exchange, for example, will effect nearby commercial zones much more than residential or industrial zones.

The radius of effect isn't very clear, however for most buildings it's between 8 and 16 tiles.

City Center Effect

I won't go in depth here, because I have an entire article on it here.


The following ordinances have a direct effect on land values:

Keep in mind, of course, that all ordinances have an indirect effect on land values, by changing the attributes listed in this article


Aura is the general happiness of your city. Everything listed here has a direct effect on aura, but keep in mind that aura is not the same thing as land value. It only effects land value.


The less traffic, of course, the better. Traffic doesn't neccessarily mean just the amount of cars passing your house or office, remember; it also means how sims get from point A to point B.


Land values are contaigious. If you live next door to a mansion or luxury apartment complex, your land values will be on the rise. Conversly, if you live near a slum or "Ted's Tires", you'll feel a drag in land values. Parking lots especially lower nearby land values.


Obviously, if you need to own a port-a-john, and wash your dishes and laundry in the river, you're not living large. Plumbing is a must to get high values (although I have seen some mansions without these conviences, so I'll just assume they have their own water pumps.)

These are the main factors of land values. There are probably one or two I missed, but I'm sure they aren't big factors. But if you are sure I missed something important, don't be afraid to email me. I won't bite... but that isn't a total guarantee. ;-)

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